Features of SuperMap 3D services |
3D services support dynamic publishing and massive data publishing, and have strong stability. In addition, they support clients' 3D operations such as 3D query, distance measurement, as well as 3D query and highlighting on raster maps.
SuperMap iServer supports publishing data without any processing, i.e., without generating cache data. As long as the data can be loaded in a 3D scene, they can be directly published.
Currently, the data types that can be dynamically published in SuperMap iServer 3D services include: images, maps, models, vector data, and terrain data. The description and examples of dynamically publishing the original data of a dataset type are not repeated here. Please refer to Publishing datasets.
As tested, SuperMap iServer 3D services can stably publish massive data. According to the tests so far, the data volume that a service supports is different for different data types.
Data type |
Supported data volume |
Vector |
10G |
Image |
100G |
Map |
No limit |
Model |
10G |
Terrain |
100G |
SuperMap iServer supports checking a published 3D workspace in real-time. Once any changes are detected, the system will automatically implement synchronization. Thus if a published 3D workspace has experienced any changes from outside (e.g., a layer is added in the 3D scene via SuperMap iDesktop, the changes will be reflected in the published service.
SuperMap iServer provides updates on a published 3D workspace, including updates on the scene and on the data. The table below lists the supported update contents:
Update content |
Supported changes |
3D scene |
Adding and deleting a scene |
Adding and deleting a layer (layers) in a scene |
|
Changing layer styles |
Note: Only database-type datasources in the workspace can be edited across processes.